# (decoded with TMPL 139)
First PICT: 0
Last PICT: 0
Ticks per PICT: 0
Fire Sound: 665
Hit Object Effect: 3
Hit Object Sound: 1002
Hit Land Effect: 2
Hit Land Sound: 0
Damage Type: 0
Ticks until Explosion: 0
Explosion Radius: 0
Activation Radius: 0
Bump Radius: 0
Fade Amount: 0
Hit Points: 0
Height: 70
Width: 70
Turn Rate: 0
Brightness: 0
Bright Radius: 0
Overhead color: 0x00CE
Default Damage  (if no weapon): 0
Default speed (if no weapon): 0
Land Damage: 5
Yaw Spin (*32): 0
Pitch Spin (*32): 0
Roll Spin (*32): 0
Fired Bullet Type: 0
Reserved: 0
Reserved: 0
Reserved: 0
Gravity: false
Use Tree: true
Go Through Objects: false
Follow land contour: true
Damage shields only: false
Damage armor only: false
Ignore shields: false
Reserved: false
Reserved: false
Reserved: false
Reserved: false
Reserved: false
Reserved: false
Reserved: false
Reserved: false
Reserved: false